Is anyone interested in getting FPSC levels into AGK/AGK-S? Has anyone already done this? or is this not the way to go?
I did this previously for GameGuru, creating a level in FPSC and then porting over to GameGuru fully textured. The app also ported over all static/dynamic objects i.e. zones, lights, markers, characters, weapons/pickups etc.
See pic below, which shows the "Warlocked" FPSC level output as an .OBJ, texturing to be done, which is relatively easy. The output was produced using my DBO to .OBJ or .X convert program.
I'll upload a pic of the same level in AGK2/AGKS when i get a moment.
If no interest , no worries, I can carry on using for my own use.
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