Hi,
I took the Visual Studio Code BlitzMax plugin and modified it to be somewhat like the App Game Kit (a broad-strokes search and replace and then a bit of fine tuning for the language). For more than a week I wrote code in it and would flip back to studio to compile, run, debug and edit levels. This worked out quite well, but it could be so much better. Unfortunately the last steam version of AGKCompiler I have doesn't give errors on stdout , not does it support some of the AppGameKit Studio constructs (for example alpha values in MakeColor) so I couldn't integrate the compile and run from VS Code.
I was wondering if theGameCreators would consider doing an official VS Code support extension? I think this could include the debugger barring technical hurdles I don't know about? VS Code is free (open source) and is available for Mac, Linux and Windows and is very well supported. One would still have to use the official IDE for level editing but that's not a problem. Maybe this is where I really put my foot in it - in my opinion VS Code is a significantly more powerful editor than what's currently on offer (multiple cursors alone is worth its weight in gold - I don't believe the current IDE has support?). The extensions are amazing and the fact that you could use this one editor for pretty much everything you want to code (except AppGameKit, currently
is really nice - muscle memory at work.
Thanks.