You could "rename" any command that you wanted to (and add any functionality that you could want (within reason), as well). IE:
MyBox = MakeACubeAlready(10,10,10,100.0,100.0,100.0,Random(0,359),Random(0,359),Random(0,359), 255,0,0,255)
SetCameraLookAt(1, GetObjectX(MyBox),GetObjectY(MyBox), GetObjectZ(MyBox),0.0)
SetSkyBoxVisible(1)
do
SetObjectRotation(MyBox,GetObjectAngleX(MyBox),GetObjectAngleY(MyBox) + 1.0, GetObjectAngleZ(MyBox))
If Scancode(32) = 1 then ChangeColors(MyBox)
Print( "Press Space" )
Sync()
loop
Function MakeACubeAlready(Width#,Height#,Depth#,X#,Y#,Z#,XA#,YA#,ZA#,R,G,B,A)
This = CreateObjectBox(Width#,Height#,Depth#)
SetObjectPosition(This,X#,Y#,Z#)
SetObjectRotation(This,XA#,YA#,ZA#)
SetObjectColor(This,R,G,B,A)
SetObjectTransparency(This,1)
EndFunction This
Function Scancode(ThisKey)
Result = GetRawKeyState(ThisKey)
EndFunction Result
Function ChangeColors(This)
SetObjectColor(This, Random(0,255), Random(0,255), Random(0,255), Random(0,255))
EndFunction
See
User defined functions (near the bottom).
Quote: "Anyone see fault with this idea?"
you would still need to know the AppGameKit equivalents
but, if you were more comfortable with your own name, functionality, etc, then by all means...
i'm surprised nobody brought DBPro Commands into AppGameKit this way but, even if you're someone like me who doesn't like change, it's best to learn AppGameKit (so the rest of us know what you are talking about
)
Quote: "top answer from a pro! "
ha! just someone who read through the commands a few times and skimmed through the forums (more times than i care to count).