Hello guys,
Does anyone encountered the same problem regarding "setsoundinstancevolume" not modifiying the properties and "getsoundinstancevolume" always outputting 0?
Here is an example code:
// Project: soundtest
// Created: 2019-10-18
// show all errors
SetErrorMode(2)
// set window properties
SetWindowTitle( "soundtest" )
SetWindowSize( 1024, 768, 0 )
SetWindowAllowResize( 1 ) // allow the user to resize the window
// set display properties
SetVirtualResolution( 1024, 768 ) // doesn't have to match the window
SetOrientationAllowed( 1, 1, 1, 1 ) // allow both portrait and landscape on mobile devices
SetSyncRate( 60, 0 ) // 30fps instead of 60 to save battery
SetScissor( 0,0,0,0 ) // use the maximum available screen space, no black borders
UseNewDefaultFonts( 1 ) // since version 2.0.22 we can use nicer default fonts
LoadSound(1, "sprintfatigue.ogg")
PlaySound(1)
do
print(str(GetSoundInstanceVolume(1)))
Print( ScreenFPS() )
Sync()
loop
Thank you very much!
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