Quote: "Two separate things, not really connected. The particle editor was in development before Studio was announced, was originally planned as an addon for what is now Classic."
But this is my problem. Why released as an addon or DLC if it got nothing to do with AppGameKit other than generating Tier1 code? Why TGC did not released this as a 3rd party tool that export to AppGameKit or why didn't you(?) released on itch.io?
It is not that difficult, you can upload anything to itch.io and tell them to pay the money directly to your PayPal, job done. Why TGC and why as an addon? I honestly don't get it.
It makes no sense to me to make DLC's like this that do not integrate with the base product in any ways, only export in a compatible format. I don't like this strategy.
Quote: "As to navmeshes that can handle any 3D geometry, you'd kinda really need an editor for a solid implementation"
Regarding navmesh, Studio do have a 2D level editor and we could use some paths and pathfinding also in 2D not only 3D. Maybe the OP was referring to 3D as everyone else, but hello Studio is a 2D first development tool at the moment.
But frankly, I think Studio is done, and the level editor is done. I have received the latest news letter and the only thing they mention is that new bug fixes are coming. Very exciting.
For a very long time they don't even bother to at least flag bug reports and requests on github related to the level editor. The GitHub issue tracker for Studio and especially for the level editor is becoming an ever growing mess.
Of course I could be wrong. Maybe there is something in the making but I don't get it why TGC is not open about their plans. Like they announced Studio out of the blue without ever asking what we need and how and now the level editor that is integrated is OK at best, it is not great at all and even though we have it, I can't even say it is great, I would still prefer using Tiled for 2D levels and not the one bundled with Studio which should be not the case. The idea to use a 3rd party level editor when we have one built-in is ridiculous but REAL!