So is TestFlight the only way to get an IPA on an iOS device now then with AppGameKit?
Waiting up to 3 days for Apple to review it each time just so that I can test it on my device seems ridiculous, especially when I can get an Android APK file on my phone in a couple of minutes.
The other issue I also have now is that the latest iOS AppGameKit Player doesn't work with ScreenToWorldX() and ScreenToWorldY() and I can't use the latest AppGameKit version (2019.11.27) because it doesn't open on my MacBook. This is also causing issues with the latest AppGameKit Player on Android. 2019.09.x doesn't export to iOS so I've had to fall back to 2019.05.22 and keep my fingers crossed that the iOS version works in a few days once Apple has reviewed it, and I'm able to test it.
EDIT: Strange, but I've just uploaded another version to iTunesConnect and it was approved immediately. The last 2 within the last week or so I've had to wait for Apple to approve it. It would still be good to get it on my device skipping this until I'm ready to release it to other users to test.
- A WIP AGK2 UI Framework