I've uploaded a new version to Steam and the TGC downloads area with the following changes
* Reinstated the ClearDepthBuffer command to clear the depth buffer in the middle of a frame
* Fixed a bug in Vulkan where using SetRenderToImage without a depth buffer could cause the color image to not clear correctly
* Fixed some keys not being recognised on Android physical keyboards
* Fixed SetMemblockByteSigned incorrectly truncating values to the range -127 to 128 instead of -128 to 127
* Fixed textured sprites or objects sometimes flickering between their assigned image and a black transparent image when using Vulkan
* Fixed GetSpriteHitTest and GetSpriteHit not reporting the correct values when SetViewOffset is used
* Fixed virtual button presses being offset from the button when SetViewOffset is used
* Fixed shadows sometimes becoming corrupt when drawing multiple boned objects
* Added old Android versions to the APK export dialog
* Fixed GetSystemFontPath sometimes causing a crash if the path contained backslashes
* HTML5 apps can now use SaveSharedVariable and LoadSharedVariable to store persistent data in cookies
* Fixed many help file spelling mistakes
* Fixed iOS export failing during submission to Apple
* Mac apps now use a write path based on the .app filename instead of a generic name shared by all apps
* Using SetObjectShader(ID,0) on a quad will now return it to the default quad shader
* Added array.length to the valid list of debug variables
* Added GetRendererName() command to return the name of the current renderer
* Debug call stack will now point to the line a function was called rather than the start of the function
* Fixed SetRawMousePosition on Mac not immediately setting the new mouse position
* Fixed Google Play Games achievements not displaying a popup when you unlock an achievement
* Added #renderer "None" to create a windowless app (Windows only), graphics commands will not work but Swap must be called every frame and it will use the SetSyncRate value to limit the frame rate
* IDE: Added DLC menu to open in explorer when selected.
* IDE: Fixed empty Virtual Button Text
* IDE: Fixed inconsistent when using forslash or backslash in "add new source file to project"
* IDE: Fixed inconsistent in .agk sections
* IDE: Fixed adding a new resolution to a scene not saving the change
* IDE: Allow breakpoints from files not part of the current project
* IDE: Allow open project over network path
* IDE: Fixed code folding bug when auto completion popup
* IDE: Errors from debugger now appear in red
* IDE: Fixed copy log to clipboard, now work as intended
* IDE: Added right click single line in message window to allow "Copy to Clipboard"
* IDE: Fixed allow "word" selection with continued mouse selections to respect first word selection
* IDE: Added ability to prevent selection of media on hidden layers
* IDE: Fixed crash if last compiled source was closed and you click on a message in "messages"
* IDE: Added new scene command "scene_create_window(0)" disable setting windows,"scene_create_window(1)" default setup window
* IDE: If you get error "..._create_window" is not a recognised function or command, open your scene and click "save"
* IDE: Added "Go To Definition" (CTRL+T) will now align the function near the top of the editor
* IDE: Arrays will now be re-arranged before saving scene files
* IDE: User defined debugger Run key (normally F5) will work as continue when in debug mode
* IDE: User defined debugger Step Into key (normally F10) will work as Step Out when also pressing shift
* IDE: Only one instance of Windows AppGameKit Studio is now allowed to run
* IDE: Added parsing of IDE command line parameters and support opening projects by double clicking .agk files in explorer
* IDE: Fixed Mac IPA Export, some files could have extended attributes or resource forks, this is now removed
* IDE: When selecting go to definition, "function" is now placed at the top of screen instead of at bottom
* IDE: Fixed a problem affecting moving between source file tabs
* IDE: When a word is highlighted and then press shift+arrow right, the cursor now moves to the end of the word
* IDE: Improved the display of comments surrounded by /* and */
* IDE: Fixed a bug causes all text to show as comments
* IDE: If search finds a result in the current file it will no longer load up another instance of it
* IDE: Added this search feature - when double clicking a search result it highlights, so if your search returns multiple results you know which one you selected last.
* IDE: Autocomplete of functions now allows unlimited suggestions
* IDE: Project settings are now saved as soon as you export your project.
Let me know if you have any problems or post your bugs to the issue tracker here
https://github.com/TheGameCreators/AGK-Studio/issues