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AppGameKit/AppGameKit Studio Showcase / Droid with zapper weapon.

Years of Service
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Joined: 21st Feb 2020
Location: Australia
Posted: 4th Mar 2020 01:41
G'day world!
I only found AGKS 2 weeks ago and it looks perfect for my needs as I have a very B.A.S.I.C brain.

I would like to port across some of my projects including some small projects like this droid zapper as it helps me to learn the syntax and other things of this language.

I'll make it public domain so you are free to use the droid and it's weapon in your own projects.

The weapon is easy to make using Tree[d]. Just set zero for number of leaves, tweak some settings for branches and trunk, hit Randomize Seed until you like the result then export as OBJ.
This can also do pretty good lightning and I'll do a version of that soon.

Any comments or advice are welcome, cheers.


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Years of Service
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Joined: 30th Nov 2019
Location: Somewhere in outer space.
Posted: 4th Mar 2020 06:51
Looks good! Nice sound effects too
Virtual Nomad
Years of Service
Recently Online
Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 5th Mar 2020 01:10
nice effect. you already know that it could be optimized to squeeze another 0.000001 FPS, but whats the point?

i'm looking forward to seeing your other projects ported over. until then, welcome, and thanks for sharing!
Conjured Entertainment
AGK Developer
Years of Service
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 5th Mar 2020 01:12
Welcome to the forums.

Coding things my way since 1981 -- Currently using AppGameKit V2 Tier 1
Years of Service
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Joined: 21st Feb 2020
Location: Australia
Posted: 5th Mar 2020 12:50
Thanks for the welcome. I'm looking forward to getting creative and trying a few twisted ideas.

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