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Music & Sound FX / Music Formats

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KayDee
4
Years of Service
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Joined: 12th Feb 2020
Location:
Posted: 19th Mar 2020 18:16

Are there any plans to include music module formats to AppGameKit? (.it .mod etc...)

...or am I missing something?
nz0
AGK Developer
16
Years of Service
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Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 20th Mar 2020 18:36
Not that I am aware of, even though I've asked for it for some time.
I am however, quite far along with native T1 support here.

KayDee
4
Years of Service
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Joined: 12th Feb 2020
Location:
Posted: 21st Mar 2020 13:41
It just seems a shame that the music (at the moment) can be 50 times the size of the program and graphics.

I hope that this oversight will be corrected at some point.
nz0
AGK Developer
16
Years of Service
User Offline
Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 21st Mar 2020 19:13
I have already posted FMOD and BASS wrappers for Windows, supporting most MOD formats.
There's also a KLYSTracker wrapper for Windows (FM synth - tiny files). Soon to be updated with a SFX engine.

The T1 mod player was so that cross platform mod/XM support could be available, although not 100% feature compliant, certainly enough.

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