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FPSC Classic Scripts / Help with characters follow waypoints

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Homegamesindie
7
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Joined: 28th Jul 2017
Location:
Posted: 21st Mar 2020 01:03
Hello i want that my characters follow waypoints allies and enemies from DarkAi like battlefield
ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 21st Mar 2020 10:14
Homegames Are you using the scripts from the Dark Ai folder or a custom one?
If your using the Dark Ai scripts they should follow waypoints until player is seen.
My games never have bugs.... they just Explosys's

** WHERES MY YELLOW BUTTON ? **
Homegamesindie
7
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Joined: 28th Jul 2017
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Posted: 21st Mar 2020 19:48
hi ncmako i using the scripts from dark ai folder
Homegamesindie
7
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Joined: 28th Jul 2017
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Posted: 21st Mar 2020 20:20
But i want that the allies follow waypoints too
ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 22nd Mar 2020 13:12 Edited at: 22nd Mar 2020 13:16
@ Homegames
Quote: "allies follow waypoints "

Ok, try this but I hove NOT tested it yet. May not work. Allies are suppose to follow the player but lets trick it
to follow waypoints until player is seen. Add this to the very top of your main script your using.


Edit: I tested it and it came with a lot of bugs ( I used BIM V11) Character did follow waypoints, but animations were all screwed up.
The Dark AI main-weapon.fpi would need a rewrite.
My games never have bugs.... they just Explosys's

** WHERES MY YELLOW BUTTON ? **
Homegamesindie
7
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Joined: 28th Jul 2017
Location:
Posted: 22nd Mar 2020 20:35
thanks for helo i will test it

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