Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Raspberry Pi / Pi4 Android temporary solution

Author
Message
EdzUp
21
Years of Service
User Offline
Joined: 8th Sep 2002
Location: UK
Posted: 24th Apr 2020 17:04
If you can install the AppGameKit Player on your android mobile phone you can broadcast to that to test the apps your developing. Yes its not ideal and never as good as developing native apps for the Pi4 BUT it does allow you to test them to make sure they still work as intended mostly
-EdzUp
Hubert BAYRE
6
Years of Service
User Offline
Joined: 21st Oct 2017
Location: France
Posted: 27th Apr 2020 20:17
Could you explain more EdzUp ?
EdzUp
21
Years of Service
User Offline
Joined: 8th Sep 2002
Location: UK
Posted: 28th Apr 2020 07:14 Edited at: 28th Apr 2020 07:16
Yeah I can give this step by step guide:
1) In the appstore for your device (iOS or Android) search for and install the AppGameKit Player.
2) Run the app, on screen it will give you the IP address of your device.
3) In the AGK2 IDE go to Build >> Build Options and enter the IP Address in the "Device IP Address" box.

Now when you want to test your game/app have the AppGameKit Player open on your mobile device and then click "Broadcast" instead of "Run" in the AGK2 IDE this will compile it and broadcast it to your device for testing.
-EdzUp

Login to post a reply

Server time is: 2024-04-20 04:33:34
Your offset time is: 2024-04-20 04:33:34