some time ago, i had a small part in some multiplayer functionality for
LD Cribbage (a DBPro offering that i was addicted to playing for quite a while)
. i'll look for the code this week and see what i can bring to AGK.
and, i'll see what i can do re: the threads/links that you mentioned, as well.
finally, we do need 3d tutorials. my experience there is limited to
this which i've since
tweaked and hope to re-visit some day (maybe when this
bullet issue is resolved). a few tutorials will give us a jump-start in the right direction.
add: i found that it was actually a 2D "LD Blackjack" game we were testing for multiplayer
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