Quote: " is this expected"
yes, where:
Quote: "
SetSpriteActive
Sets whether this sprite updates its
animation and
physics every frame, the sprite may be visible or not, which is controlled by SetSpriteVisible. "
so, not sure you need to use that at all.
then:
Quote: "
GetSpriteHitTest
Returns 1 if the point x,y in world coordinates lies within the sprite, 0 if not."
and, that's all it does - determines whether or not a point lies within a sprite's shape, rotated or not, whether its visible or not, etc.
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