Cant say for AppGameKit but I was working on optimising a rather large project built in another language during lockdown, I had some lagging but the code was clean and I tracked it down to 2 calls to Mod() in a drawing loop, I changed my approach and bypassed the 2 calls and got lighting fast speeds so smallg has a point there, if you can code the math then do so because it does affect cpu cycles.
Quote: "it's pronounced "g" (i couldn't resist )"
You see the hood's been good to me
Ever since I was a lower-case G
But now I'm a big G, the girls see I got the money
Hundred dollar bills y'all....
Soz, that tune popped into my head soon as I read that and I couldn't resist lol