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Newcomers DBPro Corner / texture problem

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Cyberflame
21
Years of Service
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Joined: 4th Sep 2003
Location: Im not sure....
Posted: 28th Dec 2003 23:11 Edited at: 28th Dec 2003 23:12
Im experimenting with the pong tut code(adding my own models and such). When ever I texture my stage it turns and ugly brown. Its object 4 in the code. You can download the meadia here [href]http://neoeden.web1000.com/pong o pong.zip[/href].


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Xander
21
Years of Service
User Offline
Joined: 3rd Mar 2003
Location: In college...yeah!
Posted: 28th Dec 2003 23:33
I don't know about you, but I always load my images before I assign them for textures. Not sure if it makes a difference...

Good Luck

Xander - Bolt Software

Don't pat yourself on the back too often, you might hurt yourself
Cyberflame
21
Years of Service
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Joined: 4th Sep 2003
Location: Im not sure....
Posted: 28th Dec 2003 23:36
yeah when I organized the code I changed that accidently but it still comes out as an ugly brown. here it's benn moved, and a reuploaded the exe.


VISIT MY GAME DEV SITE: http://www.neoeden.web1000.com/
VISIT MY APPAREL SITE : http://Cafeshops.com/gerritgear
Cyberflame
21
Years of Service
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Joined: 4th Sep 2003
Location: Im not sure....
Posted: 29th Dec 2003 04:36
!!BUMP!!

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Emperor Baal
20
Years of Service
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Joined: 1st Dec 2003
Location: The Netherlands - Oudenbosch
Posted: 29th Dec 2003 11:26
I dont know, but I always texture my 3DS/X objects in my 3D program and export them. Then put the textures I used into the same directory where the 3DS/X files are.


Quote: "
Amd 2500+ | 1024mb pc2700 | A7N8X-X | Geforce4 ti 4200 128mb
"
Cyberflame
21
Years of Service
User Offline
Joined: 4th Sep 2003
Location: Im not sure....
Posted: 29th Dec 2003 15:48
I have 2 questions now

1. do anyof you know of a free 3ds to .x converter
2. I use wings 3d, and I need a (preferably free) editor with good textuing capabilities.

VISIT MY GAME DEV SITE: http://www.neoeden.web1000.com/
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Emperor Baal
20
Years of Service
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Joined: 1st Dec 2003
Location: The Netherlands - Oudenbosch
Posted: 29th Dec 2003 16:51
Here ya go, CONV3DS.zip: http://www.microtower.com/cgi-bin/download.cgi?ID=7.dl


Quote: "
Amd 2500+ | 1024mb pc2700 | A7N8X-X | Geforce4 ti 4200 128mb
"
Cyberflame
21
Years of Service
User Offline
Joined: 4th Sep 2003
Location: Im not sure....
Posted: 30th Dec 2003 02:17 Edited at: 30th Dec 2003 02:32
Thanks, does anyone know of a free texturing (hopefully unwrapping) program?
Also, im having trouble using that program it just flashes on and off.

VISIT MY GAME DEV SITE: http://www.neoeden.web1000.com/
VISIT MY APPAREL SITE : http://Cafeshops.com/gerritgear
Emperor Baal
20
Years of Service
User Offline
Joined: 1st Dec 2003
Location: The Netherlands - Oudenbosch
Posted: 30th Dec 2003 04:20
CONV3DS is easy to use, just place your 3DS files into the directory where CONV3DS is, and open CONV3DS with the command line filename.3ds

example:

"c:\unzipped\conv3ds\conv3ds.exe" car.3ds

there should be a readme in the zip aswell.


Quote: "
Amd 2500+ | 1024mb pc2700 | A7N8X-X | Geforce4 ti 4200 128mb
"

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