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FPSC Classic Product Chat / Take out bullet flak and white squares from gunspec?

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telepathicfish
4
Years of Service
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Joined: 3rd Dec 2019
Location:
Posted: 23rd Aug 2020 19:24 Edited at: 23rd Aug 2020 19:27
How do I take out the white squares, bullet flak, and smoke from gunspec? Gunspec is attached.

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ScooT9
6
Years of Service
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Joined: 29th Mar 2017
Playing: Half-Life: WAR
Posted: 23rd Aug 2020 20:06
try asking in the FPSC discord server, you'll get an anwser faster.
hi, i'm a random guy who's making random games with random game engines for random reasons

ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 24th Aug 2020 12:08 Edited at: 24th Aug 2020 12:11
@telepathicfish Well a white square when shooting is usually a missing or incorrect muzzleflash file path. If the weapon has flak the AMMO is usually
the flak for that weapon. Removing the smoke decal just open that weapons gunspec and look for the line "smoke = x" that points to a smoke decal.
Just remove the number.

Opened your gunspec and see some things that are not used anymore.
chardecal = < not used delete line
nonchardecal = < not used delete line
muzzleflash = 0 < must have a muzzleflash number ( or leave blank muzzleflash = )
** WHERE'S MY eXplosys ? **
telepathicfish
4
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Joined: 3rd Dec 2019
Location:
Posted: 25th Aug 2020 00:26
I attached the original gunspec... unedited. I still see the white squares. This is really annoying. Hopefully fpsc discord can help.

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ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 27th Aug 2020 12:19 Edited at: 27th Aug 2020 12:20
@ telepathfish I have those hands from EAI. Which one exactly is it so I can test
** WHERE'S MY eXplosys ? **
sman512
9
Years of Service
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Joined: 28th Nov 2014
Location: Russia
Posted: 28th Aug 2020 14:35
This is looks like scene from The Matrix when Neo stops bullets by power of his mind.
GS

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