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AppGameKit Studio Chat / Help for Creating an Application

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TamBam
12
Years of Service
User Offline
Joined: 29th Nov 2011
Location: India
Posted: 28th Aug 2020 03:29 Edited at: 28th Aug 2020 05:11
I want to create an Application where user install some listed app from play-store which redirected from my application page and after install my app give them some coin and they use that coin as real cash or recharge mobile etc .

My question is ( For Android Only )
1) how to know that listed application already not install
2) how to know after click on link they install successfully

Thanks in advance to all members


MOD EDIT : Please don't double post. I've deleted your other thread
blink0k
Moderator
11
Years of Service
User Offline
Joined: 22nd Feb 2013
Location: the land of oz
Posted: 28th Aug 2020 05:09
Webber
12
Years of Service
User Offline
Joined: 27th May 2011
Location:
Posted: 28th Aug 2020 05:13
I've never done that before, but I ran into this and thought it was interesting. https://www.appgamekit.com/documentation/Reference/Core/GetAppInstalled.htm

It looks like it only works for android, but can determine if an app is installed or not.
I like games, and stuff.
TamBam
12
Years of Service
User Offline
Joined: 29th Nov 2011
Location: India
Posted: 28th Aug 2020 05:53
[/code]
a=GetAppInstalled("com.facebook.katana")
do
print(a)

Print( ScreenFPS() )
Sync()
loop
[code lang=agk]

i try this but app crash and close
both classic and studio
even i also try after creating .apk but same result its close
Virtual Nomad
Moderator
18
Years of Service
User Offline
Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 28th Aug 2020 07:35
Quote: "GetAppInstalled() = app crash and close "

same for me. issue reported: https://github.com/TheGameCreators/AGK-Studio/issues/731
[My Itch.io Home] | [#LowRezJamAGK2020]
[AGK Resource Directory] | [TGC @ GitHub]
[CODE lang=AGK] Your Code Here [/CODE] | [VIDEO=youtube] VideoID [/VIDEO]

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