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AppGameKit Studio Chat / Loading FBX crash the app.

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Zigi
14
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Joined: 5th Jul 2009
Location:
Posted: 10th Sep 2020 13:52 Edited at: 10th Sep 2020 14:00
Hi.

I`m using AppGameKit Studio version 2020.07.28 from Steam on macOS Catalina 10.15.6
When I try to load an FBX model in to my app, it is cause the app to crash and I get the following error message:



This is the FBX file I am trying to load.
https://free3d.com/3d-model/iron-man-mark-44-hulkbuster-166093.html

I tried both OpenGL and Vulkan renderer.

Any ideas why is it crash?
Thanks.
Virtual Nomad
Moderator
18
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Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 10th Sep 2020 17:22 Edited at: 10th Sep 2020 17:24
using LoadObject (on win) loads it fine, for me.

line 2072 has something to do with "animation curve nodes". see this "sanity check".

THIS is the CURRENT assimp which carries a warning that might be pertinent?

it's all beyond me but it might make sense to someone else?
[My Itch.io Home] | [#LowRezJamAGK2020]
[AGK Resource Directory] | [TGC @ GitHub]
[CODE lang=AGK] Your Code Here [/CODE] | [VIDEO=youtube] VideoID [/VIDEO]
Zigi
14
Years of Service
User Offline
Joined: 5th Jul 2009
Location:
Posted: 10th Sep 2020 17:42
Thanks for checking.
I tried with a basic Blender cube and that load fine, so it must be something specific about this mesh and macOS then if it works on Windows.

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