Hello. I got this miracle in Steam.
I cannot understand how the texturing is generated terrain.
Twisted all the parameters and changed the height map.
as there was one skin per object and remained. It doesn't even change. Please Can anyone help me figure it out?
Found out that texturing is affected by the file splatmap.
Anyone have any idea how to edit it and what colors to use?
[edit]
I figured it out. Several colors and a transparent background are used. Colors: black, red, green, blue. In this case, the transparency of the picture must be made up to 30 somewhere. if this is not done, the correct texture will not be drawn.