Hello, I completed this model yesterday and I wanted to share it with the community.
It's a rectangle (made out of 12 triangles, obviously) with a 128x128 texture with a low color palette/depth.
It requires Uzi idiot's retro shader for static entities (personally, I advise using the one without texture distortion). Granted, it's retro but I'm pretty sure it would look okay still in a more modern game if retextured accordingly.
Source files are also included. you can do anything you want with it, except reselling it or redistributing it as your own. Mentioning me in the credits of your game is not required but would be appreciated.
Enjoy. (file attached)