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AppGameKit Studio Chat / Oculus rift s

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ruckertheron
4
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Joined: 12th Nov 2016
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Posted: 4th Jan 2021 17:34 Edited at: 4th Jan 2021 17:35
Does anybody know if the oculus rift s is compatible with the VR AppGameKit plug ins? And if so how would the infrastructure of the code work? Like would all you have to do is substitute a camera for a VR player?
RickV
TGC Development Director
21
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Joined: 27th Apr 2000
Location: United Kingdom
Posted: 6th Jan 2021 13:33
Hi,

We don't have an Oculus Rift S to test with, but we're absolutely sure it will work. we've tested with the Oculus Rift and the Oculus Quest through the Oculus Link cable. I would imagine the procedure would be similar for the Rift S. You would need to have your headset plugged in to your computer, the Oculus software needs to be running, you then start SteamVR and then run your application. It is exactly the same as getting the Rift S to work with any other Steam application.
Development Director
TGC Team
ruckertheron
4
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Joined: 12th Nov 2016
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Posted: 6th Jan 2021 16:38
Thanks RickV!! Appreciate the time you took out to answer!! Cant wait to get started!

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