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AppGameKit Studio Chat / ShaderToy conversion, How to ?

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Freddix
AGK Developer
21
Years of Service
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Joined: 19th Sep 2002
Location: France
Posted: 16th Jan 2021 17:05 Edited at: 16th Jan 2021 22:42
Hello,

I saw an old discuss here : https://forum.thegamecreators.com/thread/211114
About ShaderToy conversion for AppGameKit.

Does someones makes a sample on "how to ?"

I do some tests, but did not yet success ...

Regards,
blink0k
Moderator
11
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Joined: 22nd Feb 2013
Location: the land of oz
Freddix
AGK Developer
21
Years of Service
User Offline
Joined: 19th Sep 2002
Location: France
Posted: 16th Jan 2021 20:13
@blink0k : Once again, thank you
I will read all I can understand to find how I can convert the shader I need from ShaderToy to AppGameKit
blink0k
Moderator
11
Years of Service
User Offline
Joined: 22nd Feb 2013
Location: the land of oz
Posted: 16th Jan 2021 20:42
nz0
AGK Developer
16
Years of Service
User Offline
Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 29th Jan 2021 20:36
Hi Freddix,

I've converted a lot of shaders from Shadertoy to AGK.
As with things made by "people" there's different ways people write shaders.

Firstly, look at the 2D effects which are more readily transferred to an AppGameKit object texture. A shader that has geometric objects/world coded into it as well makes it almost unfathomable if you don't already have the expertise.

There's a tutorial shader on ShaderToy that gives you a flying start on how the fundamentals work (just search tutorial on shadertoy)

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