After a couple of year's break going to Staffordshire University as a (mature) student, I present 'Insanium', written on AppGameKit Studio, with help from Pro Motion and Clip Studio.
Quick backstory; what I was studying at uni was Comic Art. While I was there, one of my fellow Students produced a comic called 'Insanium' about a mutated ape going nuts in space and killing all the crew. It was the most ill-thought out, pointlessly violent and senseless thing I'd ever read, so of course I became a huge fan. I promised Joe, the creator that one day I would turn it into a game.
Cue a couple of years later, reliving my youth on a Spectrum 48k emulator by playing one of my old favourites; Alien by John Heap. And there it was.
Insanium, after a month of coding is now on the Play Store. It's a strategy game that uses real time, so as you're making your moves the mutated ape known as Subject 42 is making his. If you're familiar with the old Alien game it plays much the same but a touchscreen makes the navigation of controls much easier than in the original and I've jazzed it up quite a bit with a lot of secret tactics I've left it to the players to discover. There will probably be a few updates needed to round off the final bugs but I think it's 95% complete. So if old games with a facelift are your kind of thing, enjoy!