Okay so i have vulkan installed, my gpu supports it and i have used GFXBench to confirm it is working...vulkan gave best performance. However in AppGameKit classic the command #Renderer seems to have no affect. So is it meant to be studio only? I did not think it was as I am sure I have seen posts indicating otherwise. I have tried Basic, Prefer best and Advanced but the output for GetRendererName () is always OpenGL.
So is this me or maybe a recent bug?
Win 7 Pro 64 bit SP1, AMD A4-5300 APU 3.4GHz, 8GB DDR3, NVidia GeForce GTX 750 1GB GDDR5, ASUS A55BM-E