I just noticed that i needed to change the shader file and rebuild that fixed the green issue
i think now it oversaturates il over look the code later and see where the color is defined and perhaps that may help
shaders are funny things and something like 0 and 0.0 can give different results perhaps if all else fails il just change
that line to something like 0.75,0.75,0.75,1.0 and rebuild
edit setting the rgb channels to 0.75 is much better but the alpha needs to be 1.0
thanks tboy i wouldnt have had a clue where to even look.