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AppGameKit Studio Chat / Target SDK 30

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TamBam
12
Years of Service
User Offline
Joined: 29th Nov 2011
Location: India
Posted: 5th Jul 2021 12:20
4 MESSAGES FOR VERSION CODE 22
Warning
Your app currently targets API level 29 and must target at least API level 30 to ensure that it is built on the latest APIs optimised for security and performance.
From August 2021, new apps must target at least Android 11 (API level 30).
From November 2021, app updates must target Android 11 (API level 30).

Any solution ?? or I am just doing something wrong ?
Loktofeit
AGK Developer
15
Years of Service
User Offline
Joined: 21st Jan 2009
Location: Sarasota, FL
Posted: 5th Jul 2021 17:25
New apps must target at least Android 11 (API level 30), must publish with the Android App Bundle, and must use Google Play Billing 3 or higher.

Would like to hear from a dev if AppGameKit will meet all three reqs by August.
LynxJSA's web games/quizzes - LynxJSA's Android apps
AGK Resource Directory
"Stick to a single main loop (DO...LOOP) and loop through it every frame.
Do everything inside functions.
Use finite state machines to control your game.
Use lots and lots of source files.
TamBam
12
Years of Service
User Offline
Joined: 29th Nov 2011
Location: India
Posted: 6th Jul 2021 08:53
Means we need new update from TGC ?
blink0k
Moderator
11
Years of Service
User Offline
Joined: 22nd Feb 2013
Location: the land of oz
Posted: 6th Jul 2021 09:39
I wonder if you could just change the manifest
TamBam
12
Years of Service
User Offline
Joined: 29th Nov 2011
Location: India
Posted: 6th Jul 2021 10:53
No dear I can't
Bloodwire
8
Years of Service
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Joined: 26th Dec 2015
Location:
Posted: 6th Jul 2021 16:08
"Starting August 2021, new apps will be required to target API level 30 (Android 11) and use the Android App Bundle publishing format. Starting November 2021, all app updates will be required to target API level 30 (Android 11). Apps with a download size of more than 150 MB are now supported by Play Asset Delivery and Play Feature Delivery."

August is next month, what is the status on this?
blink0k
Moderator
11
Years of Service
User Offline
Joined: 22nd Feb 2013
Location: the land of oz
Posted: 6th Jul 2021 20:48 Edited at: 6th Jul 2021 20:48
You could try this
Although i think there is a default manifest somewhere in the AppGameKit installation
RickV
TGC Development Director
23
Years of Service
User Offline
Joined: 27th Apr 2000
Location: United Kingdom
Posted: 7th Jul 2021 13:36
Hi all,

We have this covered. Our recent update to both Classic and Studio dealt with the changes to the new billing API.

Internally we have worked on the App Bundles solution so you will see that in the next build we release.

Rick
Development Director
TGC Team
TamBam
12
Years of Service
User Offline
Joined: 29th Nov 2011
Location: India
Posted: 7th Jul 2021 19:52
@RickV sir Thankyou very much .
hosch
Developer
2
Years of Service
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Joined: 25th May 2021
Location:
Posted: 26th Jul 2021 18:37 Edited at: 26th Jul 2021 18:39
Thanks so much, RickV! Unfortunately there seems to be an issue with the app icon (the one I can specify during the Android export option in AppGameKit Studio) on Android 10. It looks as intended on Android 9, but on Android 10 it looks like the screenshot I have attached. Do you happen to know the specifications to make it look right or will this be fixed automatically with the new SDK update? Unfortunately it looks pretty unprofessional next to other apps. Thanks!

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