Hi there, I'm very happy to see others that have figured out this handy-command, but I just can't make a model that works with limbs.
I made a program to test this new (to me) command, and nothing happened. Then I used the mesh.x from arras and then it did work, so the coding is just fine.
In mlkshape I made a cylinder, added two joints, set time scale to 2 and made two keyframes. Then I exported JT-exporter->.x with:
- directX skin and bones
- binairy and templates
- animation time factor 2
- animation range 1 -> 2
- animation set name "AnimationSet0"
what am I doing wrong here? Is there a tutorial on the internet (not the one on this webpage, I did exactly what was told) that step by step tells me what to do? I'm frustrated, I tried allmost everything...
Thanks in advance, Jurgen
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