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AppGameKit Studio Chat / //[IDEGUIADD] not work?

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CQueens
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Posted: 24th Aug 2021 01:07
The "//[IDEGUIADD]" is unfortunately not working. It should normally display the values in the Code Properties window.



East this a bug or have I made an error?

My System:

Linux Mint 20 Ulyana 64-bit
Kernel Linux 5.4.0-80-generic x86_64
MATE 1.24.0

Graphics: GeForce GTX 750 Ti/PCIe/SSE2

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Scraggle
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Posted: 24th Aug 2021 05:03
Unfortunately it only works with single global variables and doesn't work with UDTs.
A glaring oversight by the devs imo making it completely unusable.
CQueens
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Posted: 24th Aug 2021 11:11
Whats do you mean,

UDTs

and

imo?
PartTimeCoder
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Posted: 24th Aug 2021 11:28 Edited at: 24th Aug 2021 11:29
imo = In My Opinion

udt = User Defined Type
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CQueens
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Posted: 25th Aug 2021 00:46
Thank you.
CQueens
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Posted: 25th Aug 2021 01:01
Quote: "only works with single global variables"


Can you please give an example?

Virtual Nomad
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Posted: 25th Aug 2021 02:46 Edited at: 25th Aug 2021 03:31
Quote: "Quote: "only works with single global variables"
Can you please give an example?"

from the user guide:


and, since i know there are different versions of the user guide out there that don't include some of the features (and ur on linux), i've attached my WIN version JIC yours doesn't have the reference (see page 68).
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[CODE lang=agk] YOUR CODE HERE [/CODE]
[VIDEO=youtube] VIDEO ID [/VIDEO]
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CQueens
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Posted: 25th Aug 2021 03:21
Very nice. Thank you.
Virtual Nomad
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Posted: 25th Aug 2021 03:40 Edited at: 25th Aug 2021 03:42
welcome.
can you advise as to whether or not your linux version of the user guide has the reference and/or is a different version compared to the one that i attached?
it would be good to add to the issue made @ the github re: the MAC version (which seems to have been dismissed but is still open).
https://github.com/TheGameCreators/AGK-Studio/issues/830
you can respond here and i'll update the tags there if the linux version is different (which i assume, the current version of the guide is included/updated with core/other updates, in general).
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PartTimeCoder
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Posted: 25th Aug 2021 12:44
IDE ... GUI ... ADD, the first 2 are a bit of a double entendre, the GUI is the IDE, the IDE is the GUI, is there really any need for both, surely [IDEADD] or [GUIADD] would have sufficed!, personally speaking I would have kept to convention and just used [EXPORT]
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CQueens
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Posted: 25th Aug 2021 17:55 Edited at: 25th Aug 2021 18:04
I only have the two manuals:

Hands On AppGameKit Studio - Volume 1 - (Alistair Stewart), ISBN: 978-1-874107-24-8
Hands On AppGameKit Studio - Volume 2 - (Alistair Stewart), ISBN: 978-1-874107-25-5
Digital Skills 2015 - 2019

Purchased the both of these on this site:

http://www.digital-skills.co.uk/buyebook.html



In case you meant your question by that

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Virtual Nomad
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Posted: 25th Aug 2021 18:38 Edited at: 25th Aug 2021 18:43
i'm asking about the free user guide that ships with studio found under Help/User Guide from within the IDE or on your hard drive under ...\AppGameKit Studio\media\Help as AppGameKit Studio User Guide.pdf

i don't own the 3rd party studio books (bought the classic books and didnt feel like shelling out more $$ so soon after) so didn't know that, at some point, user types were or are supposed to be supported(?). alas, since the "official" documentation doesn't mention user types specifically, i'm at a loss :/
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CQueens
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Posted: 25th Aug 2021 18:59
Here is my current AppGameKit Studio User Guide (2019) - PDF:

AppGameKit Studio User Guide


Virtual Nomad
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Posted: 25th Aug 2021 19:25 Edited at: 25th Aug 2021 19:25
Quote: "Here is my current AppGameKit Studio User Guide (2019) "

they're both "2019" (no precise date apparent to me) but yours is 88 pages vs the 91 pages found in the one of have (attached above).
yours does reference IDEGUI but omits (at least) manual Code Folding (search "foldstart" - or, page 21 in my version).

i'm assuming you're using the most-current version of studio?

meanwhile, thanks. have updated to the github issue to include linux,
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PartTimeCoder
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Posted: 25th Aug 2021 19:32 Edited at: 25th Aug 2021 19:45
Quote: "The "//[IDEGUIADD]" is unfortunately not working. "


Works fine for me, have you enabled code props in settings??




Edit: Actully, No, it does not update the variable value for some reason .... Dont know I don't use this stuff so not sure how its supposed to work, always pegged this as a gimmick I would never use!
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Virtual Nomad
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Posted: 25th Aug 2021 19:42 Edited at: 25th Aug 2021 19:44
@ptc, it shows the variables but the values are wrong (all 0.0000000) ?
try the + - buttons. they don't work
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PartTimeCoder
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Posted: 25th Aug 2021 19:46
Yeah I just got that, tis broken
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CQueens
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Posted: 25th Aug 2021 19:51 Edited at: 25th Aug 2021 19:52
Quote: " i'm assuming you're using the most-current version of studio?"




Quote: "(..) have you enabled code props in settings??"




and:

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Virtual Nomad
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Posted: 25th Aug 2021 19:52
i wish we had a thumbs up emoticon
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Virtual Nomad
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Posted: 25th Aug 2021 19:56 Edited at: 25th Aug 2021 19:59
Quote: "always pegged this as a gimmick I would never use!"

the notion has potential. ie: https://forum.thegamecreators.com/thread/227206
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PartTimeCoder
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Posted: 25th Aug 2021 20:11 Edited at: 25th Aug 2021 20:13
Yeah OK, I cant argue that's pretty neat, maybe I should use Studio more ..

I am slightly taken back by that, it does indeed have potential, and yes, we so need a thumbs up!
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CQueens
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Posted: 25th Aug 2021 22:01


i can't see it's:

Virtual Nomad
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Posted: 18th Sep 2021 05:09 Edited at: 18th Sep 2021 05:11
spoke with a dev on the above who advises:
  • the OP code is supposed to work with IDEGUIADD; Issue reported.
  • the "On Debug Try to Bring App to Front" option is WIN ONLY.
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CQueens
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Posted: 20th Sep 2021 12:29
Thanks for the information.

Would be great in the future:

Please make the options visible, but point out that only one specific operating system is working (example):

"On Debug Try to Bring App to Front" (This function only works under Windows)

This then saves the search for errors.

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