Hi all!
I have a silly problem :
I made a plain object and texturized it with a jet fighter image (using "set image colorkey 255,0,255")
here the code :
[/code]
load image "immagini/aereo1.bmp",100 //jetfighter
make object plain 6000,150,60
set object 6000,1,1,0,0,0
yrotate object 6000,90
texture object 6000,100
[code lang=dbp]
So I made another texturized plain object and I use a cloudly sky image as texture.
Then I put the sky object behind the jetfighter.
Ok here the result:
You can notice that the jet fighter has a blue boundary (blue as the backdrop color)
I can't fix that boundary (contour)!!
If I don't texture the sky plane object I get this :
You can notice that if the sky object is without texture so I get my fighterjet with no boundary (as it should be)
Please how I can use my texturized sky with no boundary on the fighterjet?
I tried a lot with backdrop proprieties but I got nothing