Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / 2 questions about FPSC

Author
Message
ARSHIA
3
Years of Service
User Offline
Joined: 12th Sep 2021
Location:
Posted: 12th Sep 2021 19:19
Hi, I got some roadblock using FPSC, I have 2 questions about FPSC:

1- How to make a object or character follow a waypoint rout, and also how to make it to move up and down in layers like an evalator

2- How can i make models for FPSC, I made a 3D model in 3DCrafter, idk how to get a "x" file and also how to get "fpe" files for entities and how can I give it a texture "dds"?, Tnx if anyone help me
ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 15th Sep 2021 22:28
Hi ARSHIA First, did I see you have already joined fpsc Discord? If so great!
Sorry so long for an answer, but hardly anyone comes here anymore. Your first question, yes its very easy. There are several demo examples in your mapbank folder.
One under "samples\waypointmultilayer and another under tutorials/waypoint demos.
Also, I have several video tutorials for basic waypoints on my channel
https://www.youtube.com/watch?v=K4K92nSl2Aw&list=PLk8hyursGgzi6msSL1AjUdzCe7I79KUPL&index=33
https://www.youtube.com/watch?v=LJ_oKyVJy-Y&list=PLk8hyursGgzi6msSL1AjUdzCe7I79KUPL&index=34

Making models fpsc ready is a little harder than you think, have you use any 3d modeling software before?
Do you know how to texture and make UV maps for the 3d mesh?
** WHERE'S MY eXplosys ? **
ARSHIA
3
Years of Service
User Offline
Joined: 12th Sep 2021
Location:
Posted: 9th Nov 2021 10:44
Okay, Thank's for your help i really appriciate it

Login to post a reply

Server time is: 2024-11-17 22:33:38
Your offset time is: 2024-11-17 22:33:38