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AppGameKit Classic Chat / [BUG] SetDefaultWrap vs Print on HTML

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Virtual Nomad
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18
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Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 11th Oct 2021 17:39 Edited at: 11th Oct 2021 17:41
is anyone else getting this:

when using:

SetDefaultWrapU(1)
SetDefaultWrapV(1)

in HTML?

https://github.com/TheGameCreators/AGK-Studio/issues/890
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PartTimeCoder
AGK Tool Maker
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Joined: 9th Mar 2015
Location: London UK
Posted: 11th Oct 2021 17:52 Edited at: 11th Oct 2021 17:53
Yup!

Open Source plugins
Cl - DnD Plugin
Buy Me A Coffee

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Virtual Nomad
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Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 11th Oct 2021 18:12 Edited at: 11th Oct 2021 18:36
rats. as expected, the same happens with Text:

(issue updated @ github)

ACK!
just noticed that it also kills my background sprite using:


no bueno...

also learned that HTML is case sensitive re: file names. i knew it was on android but never saw it on HTML.

today's been interesting thus far...

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Virtual Nomad
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18
Years of Service
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Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 11th Oct 2021 21:08
Meanwhile, setting Repeat on an individual image basis:

SetImageWrapU(ThisImg,1)
SetImageWrapV(ThisImg,1)

...works fine/without any of the issues above

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