Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Studio Chat / [SOLVED] Set object to ignore backface culling?

Author
Message
Mysterydip
6
Years of Service
User Offline
Joined: 7th Sep 2017
Location:
Posted: 9th Nov 2021 20:03
I have some objects that I want to be double-sided without doubling the poly count. Is there a way to disable backface culling on an object?

The author of this post has marked a post as an answer.

Go to answer

blink0k
Moderator
11
Years of Service
User Offline
Joined: 22nd Feb 2013
Location: the land of oz
Posted: 9th Nov 2021 20:15 Edited at: 9th Nov 2021 20:16
This post has been marked by the post author as the answer.
Mysterydip
6
Years of Service
User Offline
Joined: 7th Sep 2017
Location:
Posted: 9th Nov 2021 20:44
Thanks! Somehow missed SetObjectCullMode when I was searching the help.
blink0k
Moderator
11
Years of Service
User Offline
Joined: 22nd Feb 2013
Location: the land of oz
Posted: 9th Nov 2021 21:37 Edited at: 9th Nov 2021 21:38

Login to post a reply

Server time is: 2024-03-29 00:43:06
Your offset time is: 2024-03-29 00:43:06