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Windows / [Tier2] Orbit Camera Class

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PartTimeCoder
AGK Tool Maker
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Joined: 9th Mar 2015
Location: London UK
Posted: 14th Nov 2021 14:56 Edited at: 14th Nov 2021 15:01
I have started porting my code over to C++ and as with everything I code I make modular libs everywhere I can, so here is the first of many hopefully

Its a basic camera class that allows you to setup and use the camera to orbit an object or a position (the joys of overloaded functions and encapsulation) and includes raycasting for object selection

Camera.h


Camera.cpp


And a usage example:


C++ can be pretty complex and daunting when you first look at it but it really isn't that bad once you get a grip with the basics and there is a wealth of information out there on the dos and don'ts

Why use C++ ? ... in a empty project with unrestricted FPS (set to 0) I see 100 frames pre second more in Tier2 than Tier1 on my laptop, that's how much Basic eats, need I say any more?

I am no C++ guru and I am still learning a lot myself so if YOU can improve on my code or have any pointers for me then please don't hold back.

I got some cool stuff in the works, watch this space

Visual Studio can be downloaded here: https://visualstudio.microsoft.com/vs/older-downloads/

TGC recomend 2015, 2019 works to, I have not tried 2022 yet, the project templates are already in your AppGameKit install under "Tier2"... Have Fun
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PartTimeCoder
AGK Tool Maker
6
Years of Service
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Joined: 9th Mar 2015
Location: London UK
Posted: 15th Nov 2021 05:46
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