I tried using darkAi again, without a shoot script, and while it works out fine, number 2 keeps floating around without collision, and walking through walls,
and also some of my floor segments, especially the stairs, keep having these weird, pixelated rainbow textures, I'm beginning to think I am on the verge of a second GPU failure, and if that's the case then why am I killing GPUs? I think this software is killing GPUs, hope I'm wrong.
Also, when I add an enemy, regardless of how many, or what script I use, my decent frame rate goes through the floor. And I already made my level a lot smaller than it was.
1 enemy seems to be maxing out my entity logic, if I kill him, it's back to normal.
I'm reverting back to version 1.0 , and if it will open my map and load everything I'll see where I'm at. It was weird that no matter how I set up my setup.ini my test games always seem to have random light mapping and texture resolution. Also, whenever I run the cleaner, even if I run it multiple times back to back, It always finds the exact same bin and dbo files
Actress/model/musician/ & now a game dev