Quote: "then find the hand?:"
LoadObjectWithChildren(1,"scifiassaulttroop.X")
LoadImage(1,"scifiblack.png")
setobjectimage(1,1,0)
CreatePointLight( 1, 0,50,50, 100, 255,0,0 )
// texture gun
LoadImage(2,"Uzi_D.png")
LoadObject(2,"uzi.X")
setobjectimage(2,2,0)
RotateObjectLocalX( 2, 180 )
RotateObjectLocalZ( 2, 180 )
MoveObjectLocalX( 2, -20 )
setobjectimage( GetObjectChildID(1,2), 2, 0 )
`setobjectscale(2,3,3,3)
FixObjectToBone( 2, 1, 51 )
Thanks. I found it by typing.
Now it remains to find out the animation cycles of the model.
programming is a hobby, not a job.
P.S. in google and youtube - nikename pavelman- it is not me!