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AppGameKit Studio Chat / LINEDRAW.ttf font doesn't work

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blink0k
Moderator
11
Years of Service
User Offline
Joined: 22nd Feb 2013
Location: the land of oz
Posted: 21st Feb 2022 04:16 Edited at: 2nd Jan 2023 04:14
I know this has been discussed on discord but i just wanted to document it here (and github) in the hope that it will get fixed down the track.
Thanks to everyone who helpd out. I have a solid work around now.
So if i use the linedraw font with notepad and load in a text file populated with the line drawing characters it looks like this;


If i set the print font to LINEDRAW.ttf and print out that same file it loooks like this;


Clearly there's an issue here with AGK.
I have attached the project sans the font which you can find here

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Sph!nx
15
Years of Service
User Offline
Joined: 3rd Dec 2008
Location: The Netherlands
Posted: 6th Mar 2022 12:56
Looks like linespacing is not correct. Perhaps use custom font with a fixed width?
Regards Sph!nx

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