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Code Snippets / [DBP] Collision Center XYZ

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Bored of the Rings
User Banned
Posted: 24th Feb 2022 20:21 Edited at: 25th Feb 2022 06:13
Might be useful to someone, this is equivalent of DBPro commands float=Collision Center X/Y/Z. You can remove the first few lines that reference INFINITY limit. Code makes use of vector3 math commands.

[edit] - I forgot to tidy up. vectors/object/mesh now get deleted from memory.
Professional Programmer, languages: SAS, C++, SQL, PL-SQL, DBPro, Purebasic, JavaScript, others
Bored of the Rings
User Banned
Posted: 28th Feb 2022 19:59
updated using limbs instead of mesh:

Professional Programmer, languages: SAS, C++, SQL, PL-SQL, DBPro, Purebasic, JavaScript, others

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