To make good model is just half way to complete your character. Still there is texture to make which is as dificult as modeling. Good texture can make average model good while bad one can make good model bad...
While making my own textures I learned few simple tricks I want to share with you. They are simple but efective.
To make realistic looking cloth can be very difficult. Thease tricks can make it much easier for you.
This tutorial is for Phothoshop but might be possible in other similar apps too.
1sth step:
Create new file with white background. Make width twice of height (512/256 for example)
Use Brush tool to make black lines around.
2nd step:
Use Filter>Blur>Gaussian Blur..
Set radius depending to texture size to get efect like this:
3th step:
Use Filter>Blur>Motion Blur..
Set angle cca. 70 and apropirate distance
4th step:
Use Filter>Stilize>Emboss..
Set angle cca 140 and apropirate height and amount
5th step:
Resize texture to square Image>Image Size.. (set resample box on while constrain proportions off)
6th step:
Create new layer ower your texture and fill (Paint Bucket Tool) it with color while having Opacity set to cca. 33%
Of course you can create diferent paterns depending on basic drawing, angle and amount of blur and emboss.