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AppGameKit Classic Chat / [SOLVED] Animated 3D model and shader question

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5v3n
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Joined: 23rd Feb 2020
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Posted: 21st Sep 2022 15:26
I was experimenting with shaders and visually i got a good result- but then i discovered that i cant set animations to my 3d models if i apply shader to them.

I am using shader files from this post on this forum https://forum.thegamecreators.com/thread/226425

Anyone can tell me what i need to do to make it work with animations also.

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janbo
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Posted: 21st Sep 2022 19:00
This post has been marked by the post author as the answer.
You need to change the the vertex shader to commodate for the bones.
This is the part from AGK's default Bone vertex shader you will need:

5v3n
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Joined: 23rd Feb 2020
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Posted: 21st Sep 2022 19:25 Edited at: 22nd Sep 2022 12:42
Thank you.
It works now.

Just for info to the others who are faceing to the same problem:
I had to edit those lines so my model was not scattered
uniform highp vec4 agk_bonequats1[30]; <---instead of value 30 i needed to change that value to 60
uniform highp vec4 agk_bonequats2[30];

I am still learning this stuff so i have no idea what is going on here actually -so i just tried to edit values and happens to work.

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