thanks no mad and my question is, i have code like below where at the beginning of my app i assign names for loading images until i need to create the sprite with the image like below
img.pawn = loadimage("PlayerChars/Maleplayer/player1.png")
img.bosspawn = loadimage("maps/bosspawn.png")
//later on in the code.....
//pawn
pawn = createsprite(img.pawn)
setspritedepth(pawn,0)
//bosspawn
bosspawn = createsprite(img.bosspawn)
setspritedepth(bosspawn,getspritedepth(pawn)+1)
//later on in the code.....
deletescene() //i call delete all sprites
even if i delete the sprite using the image is the media still loaded??