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AppGameKit Studio Chat / SetObjectRotation bug

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jd_zoo
5
Years of Service
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Joined: 12th May 2018
Location: Nova Scotia
Posted: 23rd Oct 2022 15:38
Ok so running into some frustrations with simple rotating of a kinematic object...

Rotate on Y axis no problem, reported angle goes from 0 to 360 degrees.
Rotate on Z axis and object will rotate completely, but reported angle goes from 0 to 180 before switching to -180 (negative) and then counting back to zero.
Rotate on X axis only goes as far as 89.999 degrees, before getting stuck and rotating the Y and Z axis by 180.

Am I missing something here??? I thought this was working not too long ago but I just went back to version 2021-12-06 and not working there either.

Check out Automation on Steam now
https://store.steampowered.com/app/1698690/Automation/
ando
4
Years of Service
User Offline
Joined: 21st Feb 2020
Location: Australia
Posted: 23rd Oct 2022 18:51 Edited at: 23rd Oct 2022 19:07
You can use the quaternion commands for getting and making rotations.

I had to overcome same probs with my 3D radar.
https://forum.thegamecreators.com/thread/226510

More info here...
https://forum.thegamecreators.com/thread/227966
BASIC appeared in May 1964. Lightning flashed, the wind roared and the Earth moved.
And nine months later I was born.
So here I am.
I am Basic.
Code is in my genes.
blink0k
Moderator
11
Years of Service
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Joined: 22nd Feb 2013
Location: the land of oz
Posted: 23rd Oct 2022 20:18
Alternatively don't rely on the angles return by GetObjectAngle. Use your own angles
haliop7
2
Years of Service
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Joined: 1st Mar 2022
Location:
Posted: 28th Oct 2022 05:58
Quote: "Alternatively don't rely on the angles returned by GetObjectAngle. Use your own angles"


Would you say that for 2D sprites? I get it now, it is a much better way to handle it. I think you saved tons of work hours for me.
blink0k
Moderator
11
Years of Service
User Offline
Joined: 22nd Feb 2013
Location: the land of oz
Posted: 31st Oct 2022 21:54
Quote: "Would you say that for 2D sprites?"

I'm not sure about 2D sprites but I know it's the case for 3D objects/cameras
fubarpk
Retired Moderator
19
Years of Service
User Offline
Joined: 11th Jan 2005
Playing: AGK is my friend
Posted: 1st Dec 2022 00:07
hope this helps jd_zoo
PK

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