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AppGameKit Studio Chat / [SOLVED] Fps

W Red
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Joined: 8th Oct 2022
Posted: 16th Nov 2022 17:23
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Hello guys, i've encountered a strange thing, in the dlc shader pack - terrain, when running in the classic version, it gives much more fps than in the studio version, why is that?

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AGK Tool Maker
Years of Service
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Joined: 9th Mar 2015
Location: London UK
Posted: 16th Nov 2022 18:09
A Vulkan render issue maybe, try using OpenGL in studio and see how it compares

Quote: "#renderer "Basic" // This will choose the OpenGL renderer
#renderer "Advanced" // This will choose Vulkan
#renderer "Prefer Best" // This will use the default system which will first try to use Vulkan and if that's not possible on the hardware it will fall back to OpenGL"
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Buy Me A Coffee
Years of Service
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Joined: 2nd Jun 2020
Posted: 16th Nov 2022 19:25
Even in classic if I add #renderer "Prefer Best" it runs better and faster, I guess they added Vulkan in classic.

But as Vulkan is advanced it is slow.
AGK Developer
Years of Service
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Joined: 17th Nov 2020
Posted: 23rd Dec 2022 13:12
Vulcan isn't in Classic as far as I'm aware.

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