Hi,
I've owned AGK2 and AppGameKit Studio for ages but not really had time to really look at it. I've decided to give it a spin over the Christmas break, but I'm having a bit of a problem when trying to get it to work on Linux. Works fine on my Mac and Windows laptops.
I'm trying to install AGKStudio (non-Steam) on 64bit ZorinOS 16.2, which is a ubuntu-based distribution. I unzipped the latest (AppGameKitStudio-2022.06.27-Linux.zip) into my Downloads folder, then copied the extracted AppGameKit folder to /opt where I have other dev tools (eg several Jetbrains IDEs)
When I cd into /opt/AppGameKit and try to start the IDE using ./AgkStudio64, I get this error:
./AgkStudio64: error while loading shared libraries: libopenal.so.1: cannot open shared object file: No such file or directory
I tried:
$ sudo apt install libopenal
Reading package lists... Done
Building dependency tree
Reading state information... Done
E: Unable to locate package libopenal
I suspect that I am missing something obvious, maybe somebody could nudge me in the right direction? Thanks!