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AppGameKit Studio Chat / texture mapping

W Red
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Joined: 8th Oct 2022
Posted: 29th Dec 2022 08:47
Hello guys, how to apply multiple textures to an object?
Years of Service
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Joined: 7th Oct 2012
Posted: 29th Dec 2022 15:41
Use SetObjectImage as described in the docs:

Alternatively, you can assign multiple textures to each mesh with SetObjectMeshImage as described here:
Years of Service
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Joined: 24th Feb 2005
Location: nm usa
Posted: 29th Dec 2022 18:43
you can assign light maps normals diffuse ect all to the same object but if your wanting 2 textures on the same object u need to make sure your object is set up correctly where is has multiple meshes. each mesh can be assigned a different texture.
A cube with each face having a different texture for example. If your wanting two texture on one object u will need a mix shader there one linked below. Your have to adjust the scaling to your needs


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