if the images are in the media folder, you would:
ThisImage = LoadImage("myimage.png")
...for example.
if they are inside a folder (say, "Images") within your media folder, then:
ThisImage = LoadImage("Images/myimage.png")
when you say "I have checked the path", i'm thinking that you are entering
absolute paths versus
relative paths as above. ie, "relative" to the media folder (aka, the default Read folder).
to use absolute paths, you would preface with "raw:". ie:
ThisImage = LoadImage("raw:C:\Users\Username\AGK Projects\DropFruit\media\fruit\banana.png")
without "raw:", you'll probably receive an error similar to:
if your path is absolute, your app won't be very portable. ie, you can't send it to a friend and expect the app to find images that are probably at a different location on their HD.
anyway, this is my guess at your issue given the info provided. ie, you didnt provide the error message nor the code that produced it so i hope this helps.
meanwhile, is this (only) specific to Windows? nothing indicates that it is (while this board
is) so i'm assuming you're new to AppGameKit and i know that you're a new forum user so i feel this and
your other thread are probably best posted in the
Newcomer Corner (where they would be more prone to proper response). i can move them there if you like?