Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Discussion / code to make use of MatEdit's 1.6 ZONE function to make opponent AI for racing game

Author
Message
phukol
21
Years of Service
User Offline
Joined: 22nd Nov 2003
Location:
Posted: 1st Jan 2004 17:03
can anyone plz help me in having an idea to make use of MatEdit's ZONE function for opponents AI to follow the racing tracks from the "starting line tile" and "back". plz plz do help me!!!!

phukol

Login to post a reply

Server time is: 2025-06-07 10:53:46
Your offset time is: 2025-06-07 10:53:46