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Author
Message
baxslash
Valued Member
Bronze Codemaster
17
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 15th Nov 2023 11:19
Hi everyone, it's been a while.
I am back working on a game although I have been using AppGameKit on and off in professional CAD projects in my "real job". I have a couple of initial screenshots for my proof of concept below which at this stage has the following:
1 Scene export from Blender to XML
2 Import of simple scenes into the engine
3 Basic camera movement
4 Basic lighting
5 "Pixelated" rendering for that Wing Commander feel



I'm not sure how far I will take this but I'm enjoying making games again
Using AppGameKit V2 Tier 1

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PSY
Developer
8
Years of Service
User Offline
Joined: 3rd Jul 2016
Location: Laniakea Supercluster
Posted: 15th Nov 2023 13:54
Woah,

looking awesome. Outstanding retro feeling.

Well done!


PSY LABS Games
Coders don't die, they just gosub without return
blink0k
Moderator
11
Years of Service
User Offline
Joined: 22nd Feb 2013
Location: the land of oz
Posted: 2nd Dec 2023 00:11
Pixel render looks great. Is that a shader or do you scale up?
Sph!nx
15
Years of Service
User Offline
Joined: 3rd Dec 2008
Location: The Netherlands
Posted: 3rd Dec 2023 17:38
Looks really good! Looking forward for more!
Regards Sph!nx
Bio Fox
20
Years of Service
User Offline
Joined: 11th Nov 2004
Location: The BioFox Bunker
Posted: 4th Dec 2023 16:34
Wow those are some fantastic proof of concept screen shots. What kind of game are you trying to make? Space/flight simulator?
Blue Herb Software - http://www.blueherbsoftware.com
Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 9th Dec 2023 05:12
Wait a minute, what you mean you're using AppGameKit for professional CAD jobs?
Tiled TMX Importer V.2
XML Parser V.2
Base64 Encoder/Decoder
Purple Token - Free online hi-score database
Legend of Zelda
Pixel-Perfect Collision

"I like offending people, because I think people who get offended should be offended." - Linus Torvalds

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