I just installed the newest version of agk studio (2023 08 23) and agk classic bronze pledger 2023 10 24 and found some problems with the HTML export.
STUDIO:
With studio, I exported a game to html, and it works when installed on the server, but no sound. What I do usually is pack it on NW.JS but test first on a live server.
Tried other games from the samples and none of them has sound on the browser.
The debug console on the browser shows "the audio context was not allowed to start, waiting for the user to make a gesture" or something like that. This means that the user must load the page and do some clickng or touching the screen before this thing times out. If the user does that in time, it will play sound. After some seconds it seems that there is a timeout and sound will not play.
That can be solved with javascript but since the export is minified and obfuscated, is no easy task. It should be done by AppGameKit when exporting.
CLASSIC:
The classic version did not export to html because a player javascript was missing from the install. I just copied the javascript files from the Studio installation and now it exports. Audio problem is the same is the same as Studio.
May the 3d force B with U