Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Discussion / I need help making a fullbright object...

Author
Message
DARKGuy
21
Years of Service
User Offline
Joined: 28th Nov 2003
Location:
Posted: 2nd Jan 2004 03:51
Greetings

well, I posted this the past month and I haven't received answers, so I created this post to ask again...
¿How do I make a fullbright object?. My backdrop settings and ambient light and color are these:



When I create my object, my Set Object instruction is:



It's an smoke object, so I use filtering, I don't want it in wireframe, I want that the black pixels are transparent, with culling on (I'm using a plain object). I think the problem is when I set the Light, Fog and Ambient values (on the Set Object instruction). I don't know what to do, because the object always fade to that blue color even if I don't use Fade Object and/or Ghost Object On. Can someone answer me this time?

Anyway, happy new year

I'm a newbie

Login to post a reply

Server time is: 2025-06-07 03:08:01
Your offset time is: 2025-06-07 03:08:01