Terrain Editor Built in AppGameKit for AGK. Will Allow you to link your compiler and export a working project and run it.
Features:
Terrain generation from heightmaps.
auto generation of splat Map and texturing of terrain as well as calculating slope textures
texture painting 5 texture per terrain slice, slices are automatically calculated for performance. individual UV sets per slice
custom brushes, 20 brushes will be included, river mountain ect.
brush rotation scale size,
lifting and lowering of terrain.
Media: Custome sky dome , terrain textures, brushes
Custome grass shader. auto generates on a selected sample layer and at correct terrain level based on a rgb bias, fades in an out smoothly, adjustable size, color, sway, speed
custom cloud shader dynamic generated clouds that move and change shape, All aspects are adjustable.
support for addition shaders, evolves,janbos ,ect.
4,096 separate textures possible on a 1024 terrain.
The core of this is complete and will be available here soon after adding addition shader support.